Maybe that's by design, but it's not for me. The show does a good job to make sure you dislike its protagonist, and root for his enemies. Sometimes the show will build up a character's backstory for several episodes only to have Ains or his NPCs kill them brutally and anticlimactically. Something went wrong when he was trapped in the game and he lost any humanity he had. Ains is wholeheartedly, unapologetically evil. His fights are somewhat boring, because again, they only serve to stroke the main character's ego. The show only gets its value by expounding upon the backstories of its side characters that exist within the video game, the ones that aren't Ains or the NPCs who serve him. To use a video game term, being a shut in and doing nothing but leveling up and getting the best items, Ains is way too OP (overpowered). Some scenes are literally just stroking the ego of the main character, who is in actuality a huge turbo virgin who never leaves his house. It was humorous at first, but after three seasons, this gets very, very grating. Ains's (the protagonist) allies, the NPCs him and his friends created, constantly worship him. Mentioned again, essentially wasting the viewer's time and emotional investment. Much of the show (especially the second season) actually kicks Ains's story to the side to spends several episodes on side characters, building them up as their own protagonists, only to have Ains kill them off and never be So-bin also revealed a new illustration for the fourth season. Now here's where the show falters for me: 1. South Korean artist so-bin, who designed the cover artwork for the Overlord light novels and designed the new key visuals, will assume work on the anime’s original character designs. The characters are well acted, the story lines interesting and complex (usually in a two-faced political sense), and most characters likeable. While the whole "being trapped in a video game" thing is tired, this book adaptation does well in execution. I'll start by saying it's a good watch overall.
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